std::call_once
Defined in header <mutex>
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template< class Callable, class... Args > void call_once( std::once_flag& flag, Callable&& f, Args&&... args ); |
(since C++11) | |
Executes the Callable object f
exactly once, even if called concurrently, from several threads.
In detail:
- If, by the time
call_once
is called,flag
indicates thatf
was already called,call_once
returns right away (such a call tocall_once
is known as passive).
- Otherwise, call_once invokes std::forward<Callable>(f) with the arguments std::forward<Args>(args)... (as if by std::invoke). Unlike the std::thread constructor or std::async, the arguments are not moved or copied because they don't need to be transferred to another thread of execution. (such a call to
call_once
is known as active).
- If that invocation throws an exception, it is propagated to the caller of
call_once
, and the flag is not flipped so that another call will be attempted (such call tocall_once
is known as exceptional). - If that invocation returns normally (such call to
call_once
is known as returning), the flag is flipped, and all other calls tocall_once
with the same flag are guaranteed to be passive.
- If that invocation throws an exception, it is propagated to the caller of
All active calls on the same flag
form a single total order consisting of zero or more exceptional calls, followed by one returning call. The end of each active call synchronizes-with the next active call in that order.
The return from the returning call synchronizes-with the returns from all passive calls on the same flag
: this means that all concurrent calls to call_once
are guaranteed to observe any side-effects made by the active call, with no additional synchronization.
Parameters
flag | - | an object, for which exactly one function gets executed |
f | - | Callable object to invoke |
args... | - | arguments to pass to the function |
Return value
(none)
Exceptions
- std::system_error if any condition prevents calls to
call_once
from executing as specified - any exception thrown by
f
Notes
If concurrent calls to call_once pass different functions f
, it is unspecified which f
will be called. The selected function runs in the same thread as the call_once
invocation it was passed to.
Initialization of function-local statics is guaranteed to occur only once even when called from multiple threads, and may be more efficient than the equivalent code using std::call_once
.
Defect reports
The following behavior-changing defect reports were applied retroactively to previously published C++ standards.
DR | Applied to | Behavior as published | Correct behavior |
---|---|---|---|
LWG 2442 | C++11 | the arguments are copied and/or moved before invocation | no copying/moving is performed |
Example
#include <iostream> #include <thread> #include <mutex> std::once_flag flag1, flag2; void simple_do_once() { std::call_once(flag1, [](){ std::cout << "Simple example: called once\n"; }); } void may_throw_function(bool do_throw) { if (do_throw) { std::cout << "throw: call_once will retry\n"; // this may appear more than once throw std::exception(); } std::cout << "Didn't throw, call_once will not attempt again\n"; // guaranteed once } void do_once(bool do_throw) { try { std::call_once(flag2, may_throw_function, do_throw); } catch (...) { } } int main() { std::thread st1(simple_do_once); std::thread st2(simple_do_once); std::thread st3(simple_do_once); std::thread st4(simple_do_once); st1.join(); st2.join(); st3.join(); st4.join(); std::thread t1(do_once, true); std::thread t2(do_once, true); std::thread t3(do_once, false); std::thread t4(do_once, true); t1.join(); t2.join(); t3.join(); t4.join(); }
Possible output:
Simple example: called once throw: call_once will retry throw: call_once will retry Didn't throw, call_once will not attempt again
See also
(C++11) |
helper object to ensure that call_once invokes the function only once (class) |